Tuya M9-zigbee-SL-2
| Model | M9-zigbee-SL-2 |
| Vendor | Tuya |
| Description | Smart switch (4 gang + 4 scene) with neutral wire and motion sensing |
| Exposes | switch (state), power_on_behavior, switch_mode, backlight_mode, presence, delay, action |
| Picture | ![]() |
Exposes
Switch (l1 endpoint)
The current state of this switch is in the published state under the state_l1 property (value is ON or OFF). To control this switch publish a message to topic zigbee2mqtt/FRIENDLY_NAME/set with payload {"state_l1": "ON"}, {"state_l1": "OFF"} or {"state_l1": "TOGGLE"}. It's not possible to read (/get) this value.
Switch (l2 endpoint)
The current state of this switch is in the published state under the state_l2 property (value is ON or OFF). To control this switch publish a message to topic zigbee2mqtt/FRIENDLY_NAME/set with payload {"state_l2": "ON"}, {"state_l2": "OFF"} or {"state_l2": "TOGGLE"}. It's not possible to read (/get) this value.
Switch (l3 endpoint)
The current state of this switch is in the published state under the state_l3 property (value is ON or OFF). To control this switch publish a message to topic zigbee2mqtt/FRIENDLY_NAME/set with payload {"state_l3": "ON"}, {"state_l3": "OFF"} or {"state_l3": "TOGGLE"}. It's not possible to read (/get) this value.
Switch (l4 endpoint)
The current state of this switch is in the published state under the state_l4 property (value is ON or OFF). To control this switch publish a message to topic zigbee2mqtt/FRIENDLY_NAME/set with payload {"state_l4": "ON"}, {"state_l4": "OFF"} or {"state_l4": "TOGGLE"}. It's not possible to read (/get) this value.
Power-on behavior (enum, l0 endpoint)
Controls the behavior when the device is powered on after power loss. Value can be found in the published state on the power_on_behavior_l0 property. It's not possible to read (/get) this value. To write (/set) a value publish a message to topic zigbee2mqtt/FRIENDLY_NAME/set with payload {"power_on_behavior_l0": NEW_VALUE}. The possible values are: off, previous, on.
Power-on behavior (enum, l1 endpoint)
Controls the behavior when the device is powered on after power loss. Value can be found in the published state on the power_on_behavior_l1 property. It's not possible to read (/get) this value. To write (/set) a value publish a message to topic zigbee2mqtt/FRIENDLY_NAME/set with payload {"power_on_behavior_l1": NEW_VALUE}. The possible values are: off, previous, on.
Power-on behavior (enum, l2 endpoint)
Controls the behavior when the device is powered on after power loss. Value can be found in the published state on the power_on_behavior_l2 property. It's not possible to read (/get) this value. To write (/set) a value publish a message to topic zigbee2mqtt/FRIENDLY_NAME/set with payload {"power_on_behavior_l2": NEW_VALUE}. The possible values are: off, previous, on.
Power-on behavior (enum, l3 endpoint)
Controls the behavior when the device is powered on after power loss. Value can be found in the published state on the power_on_behavior_l3 property. It's not possible to read (/get) this value. To write (/set) a value publish a message to topic zigbee2mqtt/FRIENDLY_NAME/set with payload {"power_on_behavior_l3": NEW_VALUE}. The possible values are: off, previous, on.
Power-on behavior (enum, l4 endpoint)
Controls the behavior when the device is powered on after power loss. Value can be found in the published state on the power_on_behavior_l4 property. It's not possible to read (/get) this value. To write (/set) a value publish a message to topic zigbee2mqtt/FRIENDLY_NAME/set with payload {"power_on_behavior_l4": NEW_VALUE}. The possible values are: off, previous, on.
Switch mode (enum, l1 endpoint)
Sets the mode of the switch to act as a switch or as a scene. Value can be found in the published state on the switch_mode_l1 property. It's not possible to read (/get) this value. To write (/set) a value publish a message to topic zigbee2mqtt/FRIENDLY_NAME/set with payload {"switch_mode_l1": NEW_VALUE}. The possible values are: switch, scene.
Switch mode (enum, l2 endpoint)
Sets the mode of the switch to act as a switch or as a scene. Value can be found in the published state on the switch_mode_l2 property. It's not possible to read (/get) this value. To write (/set) a value publish a message to topic zigbee2mqtt/FRIENDLY_NAME/set with payload {"switch_mode_l2": NEW_VALUE}. The possible values are: switch, scene.
Switch mode (enum, l3 endpoint)
Sets the mode of the switch to act as a switch or as a scene. Value can be found in the published state on the switch_mode_l3 property. It's not possible to read (/get) this value. To write (/set) a value publish a message to topic zigbee2mqtt/FRIENDLY_NAME/set with payload {"switch_mode_l3": NEW_VALUE}. The possible values are: switch, scene.
Switch mode (enum, l4 endpoint)
Sets the mode of the switch to act as a switch or as a scene. Value can be found in the published state on the switch_mode_l4 property. It's not possible to read (/get) this value. To write (/set) a value publish a message to topic zigbee2mqtt/FRIENDLY_NAME/set with payload {"switch_mode_l4": NEW_VALUE}. The possible values are: switch, scene.
Backlight mode (binary)
Mode of the backlight. Value can be found in the published state on the backlight_mode property. It's not possible to read (/get) this value. To write (/set) a value publish a message to topic zigbee2mqtt/FRIENDLY_NAME/set with payload {"backlight_mode": NEW_VALUE}. If value equals ON backlight mode is ON, if OFF OFF.
Presence (binary)
Indicates whether the device detected presence. Value can be found in the published state on the presence property. It's not possible to read (/get) or write (/set) this value. If value equals true presence is ON, if false OFF.
Delay (numeric)
Light off delay. Value can be found in the published state on the delay property. It's not possible to read (/get) this value. To write (/set) a value publish a message to topic zigbee2mqtt/FRIENDLY_NAME/set with payload {"delay": NEW_VALUE}. The minimal value is 0 and the maximum value is 1000. The unit of this value is s.
Action (enum)
Triggered action (e.g. a button click). Value can be found in the published state on the action property. It's not possible to read (/get) or write (/set) this value. The possible values are: scene_0, scene_1, scene_2, scene_3, scene_4, scene_5, scene_6, scene_7, scene_8.

